News

  • Videos of Audio Commons talks @ Sónar +D available
    Oct 30, 2017

    Last June Audio Commons was present at Sónar +D, an international conference about creativity, technology, and cultural industries that happens inside Sónar festival in Barcelona. We organized a panel with the title “Creative Commons for the Creative Industries” in which we discussed about different perspectives and specific examples that provide a vision on how Creative Commons content can be used by creative industries, create economical return for content creators, and how to address specific legal aspects. You can now watch...

  • Audio Commons @ Sónar +D and Primavera Pro
    May 22, 2017

    In June 2017, the Audio Commons Initiative will be present at Sónar and Primavera Sound music festivals in Barcelona. Participation at Sonar will be in the context of Sónar +D, which is an international conference about creativity, technology, and cultural industries that happens inside Sónar. Participation at Primavera Sound will be in the context of Primavera Pro, which is a meeting point for professionals of the music industry which happens during the days of Primavera Sound. In particular, the Audio...

  • Second milestone: Audio Commons Ecosystem prototype
    May 5, 2017

    In April 2017 AudioCommons has reached it’s second milestone, which consists in the deployment of a working prototype of the Audio Commons Ecosystem (ACE). Even though we have not made this prototype public yet (there are still some things that must be improved before making it public), we have connected several pieces of technology to provide a first deployment of the ecosystem which allows the easy consumption of Audio Commons content from Freesound, Jamendo and Europeana in third party applications...

  • We have reached our first milestone!
    Nov 8, 2016

    We are happy to announce that after 9 months since the start of the AudioCommons project we have reached, on due time, our first milestone! In the following paragraphs we briefly summarise the work that we’ve carried out in different aspects of the project. Most of the documents that are produced in the project as well as scientific publications and other kinds of relevant material can be found in the materials section of our website. A broader introduction to the...

  • Audio Commons Survey on Creative Interactions with Audio Content
    May 9, 2016

    As part of one of our first actions within the AudioCommons project we’re rolling out an online survey to gain insights into how creative users interact or wish to be able to interact with audio commons content whether e.g. samples, loops, sound effects or entire songs. The results will help us defining strategies and technologies to improve workflows for music artists, sound designers, audio engineers and producers. The survey consists in a set of multiple choice, checkbox and free form...

  • AudioCommons publication at AES 61st Conference on Audio for Games
    Feb 4, 2016

    The first publication of the AudioCommons project will be presented next Thursday February 11th at the AES 61st Conference on Audio for Games. The paper is entitled “Audio Commons: bringing Creative Commons audio content to the creative industries” and describes the main ideas and core concepts of the Audio Commons initiative and the Audio Commons Ecosystem (see abstract here). Prior to this, we will give two open presentations on Monday February 8th and Tuesday February 9th at University of Surrey,...

  • AudioCommons Kick-Off meeting
    Jan 12, 2016

    The AudioCommons kick-off meeting will take place on Tuesday 19th and Wednesday 20th of January 2016 at Universitat Pompeu Fabra, Barcelona, Spain. We are therefore now officially ready to start with this new and exciting project and initiative. Besides the internal meetings of the consortium, the kick-off event will include an open presentations session in which we will go over the core ideas behind this initiative and each of the partners will introduce what is being done, and what will...